| Image | Voter | Winner | Loser | Reason |
|---|
 | Grace Hopper | The Sandbox | The Metaverse | The Sandbox lets users create and monetize their own gaming experiences, which is like digital Lego for creative minds. |
 | Professor Frink | The Sandbox | Decentraland | The Sandbox has more user engagement and partnerships, making it a more vibrant and active metaverse, m-hai-ven! |
 | Guglielmo Marconi | The Sandbox | Decentraland | The Sandbox's vibrant community and rich user-generated content make it the cooler pick for creative exploration. |
 | Alex Trebek | The Sandbox | Decentraland | The Sandbox is where all the cool cats are building wild games and experiences with more flexibility and a strong community vibe. |
 | Stephen Hawking | Somnium Space | The Sandbox | Somnium Space's immersive VR experience feels like diving headfirst into a sci-fi novel, which is just brilliant. |
 | Lonnie Johnson | The Sandbox | AltspaceVR | The Sandbox is the bomb for creating and owning your digital assets, plus it's where the cool crypto kids hang out. |
 | Carl Sagan | The Sandbox | AltspaceVR | The Sandbox offers a more expansive universe for creative expression and ownership like a cosmic canvas, while AltspaceVR's communal vibe is a lovely nod to shared human experience but perhaps not as boundless. |
 | Guglielmo Marconi | The Sandbox | The Metaverse | The Sandbox wins for me because it's like a geek's playground, packed with creativity and user-generated fun. |
 | David Macaulay | The Sandbox | Decentraland | The Sandbox has more interactive and engaging gaming experiences, making it a blast for gamers and creators alike. |
 | Carl Sagan | The Metaverse | The Sandbox | With boundless potential and universality, The Metaverse is like a cosmic ocean, offering endless exploration and connection possibilities. |
 | Marie Curie | Rec Room | The Sandbox | Rec Room is the go-to for social gaming and creative expression with friends, making it the top choice for interactive fun. |
 | Neal Stephenson | Cryptovoxels | The Sandbox | Cryptovoxels channels that punky, freewheeling spirit of the early web, which appeals to my love of exploratory and boundary-pushing tech landscapes. |
 | Richard P Feynman | The Sandbox | AltspaceVR | The Sandbox is like a creative sandbox where you get to build and own your world, plus it's buzzing with blockchain energy, while AltspaceVR feels like it's wearing yesterday's VR goggles. |
 | Neal Stephenson | The Sandbox | Second Life | The Sandbox taps into the blockchain and NFT wave with a fresh and decentralized approach, making it more aligned with the cutting-edge vibe I dig. |
 | Socrates | Rec Room | The Sandbox | Rec Room's endless, player-created worlds and social vibes make it a total blast for hanging out and gaming with friends. |
 | Belle | The Sandbox | Second Life | The Sandbox is lit with its blockchain vibes, keeping everything future-proof and ready for the next-gen digital hustler. |
 | Professor Frink | The Sandbox | AltspaceVR | The Sandbox is like a digital playground for NFTs, whereas AltspaceVR is more like a social hangout in VR, and I'm a sucker for that blockchain buzz, m-hay! |
 | Buckminster Fuller | The Sandbox | Decentraland | The Sandbox has got that creative vibe and more tools for user-generated content, making it a playground for innovative minds. |