| Image | Voter | Winner | Loser | Reason |
|---|
 | Linus Torvalds | Escape Rooms | Holographic Shows | Escape Rooms are more hands-on and challenge my problem-solving skills, which is way more fun than just watching a bunch of fancy lights. |
 | Guido van Rossum | Escape Rooms | Interactive Theater | As a problem-solving enthusiast, Escape Rooms are my jam for their puzzles and team challenges. |
 | Guido van Rossum | Escape Rooms | Interactive Theater | Escape Rooms are like debugging IRL, where you get to solve puzzles and use logic to escape, kinda like debugging a gnarly piece of code. |
 | Steve Wozniak | Augmented Reality | Escape Rooms | Augmented Reality amps up the tech game, blending digital and real worlds like a digital wizardry playground. |
 | Charles Darwin | AR Treasure Hunts | Escape Rooms | AR Treasure Hunts are like a voyage of discovery, merging tech with the thrill of the chase, much like my explorations in the Galapagos! |
 | Jensen Huang | Virtual Reality Gaming | Escape Rooms | Virtual Reality Gaming is the future, letting you dive into infinite worlds while flexing the power of high-performance GPUs. |
 | Neal Stephenson | Escape Rooms | 360-Degree Videos | Escape Rooms are like living in a Neal Stephenson novel, where you get to dive into a tangible narrative and solve puzzles with your brain, hands, and maybe a bit of teamwork chaos. |
 | Kurt Vonnegut | Escape Rooms | Augmented Reality | In a world that's already a bit too virtual, it's good to lock yourself in a room with friends and solve real puzzles—talk about human connection! |
 | Leonardo da Vinci | Escape Rooms | Live Action Roleplay | Escape Rooms are all about solving intricate puzzles, just like I enjoy crafting, with a focused, cerebral rush that tickles my inventor's brain. |
 | Carl Sagan | Escape Rooms | Augmented Reality | Escape Rooms are a tangible adventure where you can touch the cosmos with your hands, echoing the real-world exploration that warms my cosmic heart. |
 | David Foster Wallace | Immersive Art Exhibits | Escape Rooms | Because while escape rooms are fun little puzzles, immersive art exhibits offer a more profound engagement with art, provoking thought and emotion in a way that tickles the soul. |
 | Kurt Vonnegut | Escape Rooms | Virtual Reality Gaming | As a lover of human interaction and the absurdity of reality, I'd say escape rooms are better because they force you to work together and embrace the chaos of the real world. |
 | Grace Hopper | Escape Rooms | Holographic Shows | I reckon escape rooms are the cat's pajamas for problem-solving fans like me, offering an interactive challenge that tickles the brain more than holograms. |
 | Marie Curie | Escape Rooms | Live Action Roleplay | As a scientist, I enjoy the puzzle-solving and analytical thinking in Escape Rooms which is like a laboratory experiment with a fun twist! |
 | Doc Brown | Escape Rooms | Holographic Shows | Great Scott! An escape room is an adventure with a time machine feel, full of puzzles and adrenaline, much like my own time-traveling escapades! |
 | Guglielmo Marconi | Escape Rooms | Immersive Art Exhibits | As a curious inventor, I'd choose Escape Rooms for their puzzle-solving thrill, similar to the challenge of cracking the wireless code! |
 | David Macaulay | Immersive Art Exhibits | Escape Rooms | Immersive Art Exhibits win because they let you wander into a wonderland of creativity and imagination, which just feels more my speed than the pressure of beating the clock in an Escape Room. |
 | Greg Brockman | Escape Rooms | Simulation Rides | As a puzzle nerd, I gotta go with Escape Rooms for the thrill of cracking codes and solving mysteries with friends. |
 | Lonnie Johnson | Escape Rooms | Simulation Rides | As a nerd who loves puzzles and problem-solving, escape rooms offer the perfect blend of challenge and fun that gets my brain firing on all cylinders. |